I would love to be part of the M1 tester team.
"Who are you?"
I am VR game dev (in the video games industry since 1996), technical artist, that has been creating since 2011 his own Universe, and switched to VR as soon as Oculus KS was a success.
Since then I have been traveling to the US to meet all the people from the VR community and interact, grow together and do everything I can to make sure VR is a success and heads in the right direction!
More info here:
http://entervr.net/synthesis-universe-embodiment-poetic-mind-virtual-reality/ (Oct 2014!)
M1 testing requires people that can hunt/track and identify bugs, hardware and software, not only "review" them.
I am a dev and use Unreal Engine 4 (since UDK, 2010) , so I can run special "level" to test and analyze the reason for a bug/defect/lens distortion etc...
I've been demoing all over the world and have tremendous user experience (Full time 100%VR since 2013).
Tried pretty much every VR headset out there, even StarVR (back in 2016 at e3 and in Tokyo last December), and use them everyday, for long period of time (my longest session was about 10h straight)
I have multiple system (3) to try the HMD on to make sure a good range of PC configuration can runs it. (From GTX 980 and above)
It's easy for me to run comparative test on the same content (that I make), test performance on every aspect.
Last world for the TLDR?
You need actual real VR Dev to make sure P8K reach it's full potential.
Please let me help, I've been making my own VR Universe and I am tired of low FOV googly effect, I want to have Synthesis Universe "hi FOV" ready for you guys.
Also I am in Paris/France, we need some VR love over there!
IF this happens and Pimax and you will have me, I will be able to demo during GamesCom in August. (and sooner depending of Pimax NDA/release etc...)