Although it may be that the shutters work at those speeds, I hope not, because the probability of giving problems would be high, I understand that instead of being what I say, to take 2K of data per eye and then stretch them to fill the 4K of one of the panels, while blocking the image of the other panel, Do you think they are using 1K for each eye at the same time, but in two stages, blocking half panel of each screen? Is that?
I do not know if it will be true or false, but they are quite clear in the explanation: first they draw all the image for one eye and erase (or cover) the whole image of the other; then do the same with the next frame, exchanging the roles. The whole process for both eyes is repeated 80 (or 82) times per second, I imagine that thanks to a screen (erased or covered) waiting for the other to finish drawing, then the 160 half frames per second would come out, the other halves are left to be imagined by the brain, that is very good at this kind of thing.
Two shutters (if any) at 80Hz are better than running at 160Hz.
We Will see.
@matthew.xu or @PimaxVR, how does this work exactly, can you please explain?