Hi again to all DCS fans out there,
I have an interesting question - did anyone compare the DCS's internal pixel density setting with the render quality setting in PiPlay? Which one does affect more the game performance (or are they actually equal?).
As we all know, the latest DCS build has forced the freaking Deferred Shading on us, which created a lot of performance problems for a lot of people (put aside the countless dramas on ED forums because of it).
I was going to do some testing myself but thought maybe someone already did it?