Hmm. An Unreal engine sbs injector would be nice, though I'm not sure all games would incorporate full head controls. The pitch and the yaw could be mapped to the mouse movement, but the roll is what my be an issue. I don't know enough about injectors to say what is or isn't possible.
This sounds pretty similar to (7), but if it is very different, please explain so and I will add it. Thanks for the suggestion!
To everyone else... what do you all think about adding a mouse emulation mode in Piplay directly? Non-Vr games would benefit greatly, and anything in extended mode would be better suited with a mouse mode. If combined with (2), (3), and (7), practically any non-vr game would be truly playable with the Pimax 4k. This would be yet another feature to entice people to pick up a Pimax headset!
@xunshu, @PIMAX-Support, could you perhaps make a quick reply stating which numbers are being implemented or considered? I'd like to add a 'status' to each number. For instance, you addressed a few already, so for those I might tag with Addressed, and for other Wish List features, I'd like to add Work in Progress or Expected Next Release or something of the sort, that way everyone can be involved when needed. More importantly, we can be patient when needed! Thanks!