We have recorded all your questions and double checked the progress with the team. There are quite a lot to share today:
M1 closed beta We will ship M1 to the closed beta testers this month. There will be around 10 Pimax 8K testing units in total.
Kickstarter shipping After super intensive development and testing, now we are very confident about M1. The plan is to start the shipments in June if testers give the green light. As always, we will take the suggestions from the community into consideration to finalize Pimax 8K.
5K shipping time We will ship 5K and 8K in the same time frame.
Brainwarp Brainwarp is proven feasible in the lab. We will test it in the new hardware structure and will adopt Brainwarp in the final version.
Refresh rate 8K is stable at 80Hz. The team is still trying to improve the refresh rate. The worst case is 80Hz when we start to ship. 5K can reach 90Hz.
Roadshows We plan to hold meetups in different cities when the working units of the controllers are ready.
Controllers The working units (prototype v1) will be ready in June/July, and the shipping time will be Q4.
Lighthouses We plan to ship the lighthouses in Oct.
Pi-tracking We have been working on Pi-tracking. The prototype has passed the internal test. We are testing a new prototype for public demo and will showcase our solution when ready.
Audio quality and specs We have finished the design and will demo the mockup when ready.
Oculus games Pimax 8K supports Oculus games, we will make an Oculus gaming video with M1.
Stretch goal gifts and add-ons
We are working with partners for the modules. The top priority is the hand tracking module and eye tracking module. We are working with several wireless partners as well.
We plan to have one content for controllers, one content for hand motion, and another tbc. We have locked a great controller game and will disclose more info when we have the permission.
The cable has passed the internal sample test. We are doing more tests and will disclose more info later.
The team is refining the design of the headstrap for better ergonomics.
- Face cushion, cooling fan, VR frame
Not hard to produce at all, we have mockups ready. With limited resources, we are now focusing on the headset. We will update the progress when ready.