I was the developer for some mods in ArmA. In Arma2 it was Project Reality mod for ArmA2. It was ArmA version of famous PRBF2.
PR mod was strictly closed for public and news get out only after theral developing and closed testing. In ArmA3 we decide to go out PR and be more open to the public but at the end that is kill the mod. That mod in ArmA3 was called Tactical Battlefield.
Point is anything you developing no matter Hardware or Software need to follow a certain hierarchy, structure or ideas. If it is too much influence from a side in work it is more destructive then constructive. It is better to leave Devs in peace to deal with some problems than constantly raise it up. For example, this 90hz goal was never questioned and all this constant bitching about it is more frustrating than helpful. It is better to leave Devs to deal with it without disturbing.
We just need to be patient.