OS: Windows 10 Creator's update
Motherboard: MSI B150m Bazooka
CPU: I5 7600k
GPU: 3gb MSI gtx 1060
Ram: 16gb ddr4 2133 mhz
The games below I have tested with the max resolution available enabled via the Oculus debug tool.
Bigscreen at 2.0 density with 2x AA locked at 45 hz with ASW disabled. It works fine and smooth for movies and basic computing in the void environment, enabling ASW it will be smoother.
Tested Lucky's tale on low with 2.0 pixel density locked to 45hz. I noticed some slight hitching during quick head movement with ASW disabled. Enabling ASW however made it smooth and fixed hitching.
Dirt rally: I ran it through Geforce Experience with DSR (internal render target) set to 3840x2160 at the ultra low preset (mind you this is just a 3gb 1060 so ultra low was all I tested,) and my minimum fps in the 2D internal benchmark was 88hz within the HMD, with a max of 90hz which means without any help from ASW dirt rally will run at a baseline 44HZ in 4k 3D, which is enough for steam re-projection to kick in and give a relatively smooth experience. I raced a few laps, and it ran remarkably well.
Oculus Video also runs OK at 2.0 density locked to 45hz with ASW disabled, but it was much more temperamental than big screen.
New Retro Arcade Neon: Will not work (virtually unplayable) at 2.0 pixel density, 3840x2160, (via DSR) or even at 90% of 3840x2160, even with ASW enabled on low. It gets to be about 33hz. You are going to need a 1080 ti to get that one running well and looking good I'm afraid.
Doom 3 BFG VR Mod: This game is playable at 2.0 pixel density with ASW enabled, but its not the best experience with this gpu. Constant stutter and warping.
Senza Peso: Same as Doom 3 BFG
Will update as I test more games.
I am floored that my 3GB budget GPU is as capable as it is. The 8k is going to work alright with a 1060 3GB it seems to me, at least in very low end or well optimized VR apps..
I recommend that @PimaxVR change the minimum spec t0 a 1070 on the final kickstarter page, with a recommendation to use 1080 ti.