While I enjoy gaming, my primary focus is "Home Office" software. I have found that the small FOV of current headsets make it difficult to actually use VR in an "office" type environment. While the Vive Pro was an improvement in resolution, it was not enough to mitigate the effects of the poor FOV. I'm eager to find out what impacts the improved FOV and resolution have on productivity.
I'm interested in how this performs with programs like VR Toolbox or VRHome (discontinued), Verto Studio, Immerse Creator, vSpatial, Virtual Desktop and Bigscreen beta.
(although I'm a backer, I'm a new poster here so I'm only allowed 2 links. I had to remove the links to the other programs. Sorry.)