i wonder though. some games like say me3, have effectively decals that sit on view. when you try to play them on vorpx which radically increases fov you end up seeing the side of that plane. XD
i wonder about vr games being designed for a very set fov being thrown out to 200 and any decal use like that becoming visible as a fade to black and then outside that no blinkers XD. hoping no one gets caught out with this.