so i was getting annoyed with the pimax and Elite Dangerous… basically, even when playing in VR Ultra in game settings the graphics on the in game characters joysticks kept glitching… (blurry mess). this is with Piplay 3.0 and VR Ultra settings enabled., other issues were even with shadows on ULTRA when approaching stations or bases on planets the shadows seem to be flickering completely ruining the immersion. talking of planets… in VR Ultra approaching a dark side of a planet is damn near impossible to see where you are going… its just plain black! but on the monitor it auto brightness and gets lighter as you approach… just not in the HMD.
so i did some testing…
about 4 hours of Elite Dangerous in VR tonight, and i have come to the conclusion if you use piplay at 3.0, (using a GTX1080ti) and set the ingame resolution to 1920x1080 (pimax is on the higher resolution) and then use graphics settings as ULTRA (not VR ULTRA) the graphics look better… for instance: the in game joystick does not turn into a blurry mess - all the time i was in game this never happened! the shadows approaching stations are crisp and do not flicker, the shadows on planets are crisp even on medium to ultra shadows! and the planet surfaces now auto brighten when you approach the dark side of the planet! all that and no fps loss?!
so now i am wondering … why the hell would you use VR ULTRA settings in ED if the normal ULTRA settings seem to give better visuals and the fps does not drop ? in the HMD the view seems to be just as good as the VR ULTRA graphics settings and i can see no difference except the obvious improvements when using just ULTRA settings?
can i ask other Elite Dangerous players to try just using ULTRA in game settings (if your PC can run it) of the equivalent i.e. VR MEDIUM… use MEDIUM instead. can you tell me if the shadows… brightness near dark planets… stations etc look better or if its just placebo?