I needed 2 days troubleshooting with Pimax excellent support before we got it to work.
Support might have an easier time if they request the debug logs that is generated.
Somehow it feels like it is really sensitive to which usb and display port you are using to get it to work without having a hard time. That and the ruddy displayport connector on the headset… The headstrap is ok, but not perfect, I opted to use it in a “high” position with the sidestraps above my ears, It might mitigate some of the distortion effect.
I have mainly used it for Elite Dangerous and it feels excellent! Black levels are ok but not super, fov is like “haha no way I am going beck to my Rift” (upgraded from Oculus Rift kickstarter edition -> CV1 -> Pimax 8k). The difference is noticable once you swap back to the Oculus. Framerate is weirdly enough higher on my Pimax than Oculus CV1.
TL;DR: Really enjoying the headset, but it is a beta backer experience, where you have to be prepared to troubleshoot to get it to work. I hope pimax sorts out the bugs and make a more polished product in the months to come.
Edit: Tried it with my Leap Motion v1 headset + open source drivers. It kinda… works. Waiting on official Pimax Leap motion module review+ driver before drawing any conclusions. It looks neat on Swevivers demos but that is an updated version of the hardware…