According to our internal development plan,
Brainwarp 1.0 will mainly implement our Smart Smoothing algorithm, which is similar to Oculus “ASW” and SteamVR “Motion Smoothing”. We have spent much effort on this new algorithm development since Q1 2018, and recently we got good progress, we’re trying to release a beta version for backers testing when it passes our internal test.
With Smart Smoothing technique, our users are expecting to get good performance on GTX1070 or GTX2060 when playing most of the VR games with 8K or 5K+ headset.
Furthermore, we’re going to provide a middle FPS mode option (65Hz\72Hz or 80Hz) for 8K and 5K+.
So the users are free to select Smart Smoothing and middle FPS mode while playing different games with a consistency MTP performance, especially for those middle-level GPU cards.
Brainwarp 2.0 will mainly implement smart boost algorithm, plus some other good features for new generation card, like MVR…
We hope more and more users can enjoy wide FOV and high definition VR experience with our Barinwarp series techniques support. It might cover a good range from GTX1070 to GTX 1080Ti and RTX2060 to RTX 2080Ti, AMD RX580 to Vega64, also for some gaming laptops.
If you have any other good suggestions or comments pls let us know.
Pimax SW algorithm team!
1/15, 2019 update
Brainwarp 1.0 with Smart Smoothing is ready for a closed beta testing now. We will send it to our external testers from the community this week. After that, will follow open testing for our backers.
Some updates for you.
- we tested 90Hz/80Hz with Brainwrap 1.0 Beta, it works well.
When turning on this feature, the games rendering >45Hz/40Hz will be acting as 90Hz/80Hz with better rendering quality.
- We’re testing 72Hz/64Hz with Brainwrap 1.0 Beta now,
In this case, the games rendering >36Hz/32Hz is expected as 72Hz/64Hz with even better rendering quality.
Another good feature included in Brainwarp 1.0 is also under Beta test now.
fixed foveated rendering
Pimax FFR(fixed foveated rendering) is expected to get another 8-15% performance gain.
Currently, Pimax FFR could support RTX20XX series cards, the next step we’re trying on GTX10XX.
Notes: Pimax “Smart Smoothing” and “FFR” feature are generally supporting for almost games(>95%). The games or titles don’t need any changes.
Thanks for all of the above suggestions. Dallas will feedback a table with the status show our reactions on all valuable suggestions from the community.