Well don’t get me wrong here, I’m still VERY skeptical. I strongly believe what Valve said in their blog post is true, that the wider the FoV the more complicated and difficult it is to create that FoV distortion free. From what’s been said on the forum it seems that Pimax had done some optimizations in the lens of the new 8k-X, which could result in some improved distortion as Sweviver said. However I highly doubt that’s enough. The people who tried the StarVR said that Acer did pull it off with that HMD and that their ‘secret’ was in the dynamic distortion correction algo, that uses a different distortion profile each frame, based on the position of the iris, which they determined with eye tracking. I’m reading between the lines that the 8k-X won’t feature all that so I’m still highly skeptical that they can deliver an interesting wide FoV experience.
However, I do get excited that at least Pimax is TRYING. I mean we’re nearing 2020 and all the big guys have chosen to go for very small incremental steps, while the tech is obviously there to use higher res panels. And I can’t blame them, I do of course understand that they all figure that the amount of users with high end GPU’s is just way too low to focus on them. But it s*cks, for us the people interested in high end VR. So that’s why I’m still getting excited about this new Pimax HMD, even though I’m still very skeptical that they can pull it off.