It was a long time, but I fell obsessed with the eyestrain Pimax problem… I was working to solve it, all this time, and I didn’t find nothing.
Then, I tried the last Pimax Tool with the Screen Vertical Offset.
First, I was trying with values of only one eye… and then, I thought of something… Is the VANISHING POINT in the Pimax correct?
Ok, I supponse that… yes. But then, I test my real environment. I tried architectural methods, to calculate the vanishing point. I searched the real horizon through my windows. And finally I used an app called Morpholio, to search the vanishing point of my house with AR.
The three methods gave me the same result, in the same position. Then, I tried in this position the Pimax.
What was my surprise to discover that it was much more above. And It can’t be possible.
Then, I found that with +2 in both L/R values, for the screen vertical offset, the vanishing point now is in the real position must be.
After that… NO EYESTRAIN AT ALL
I tried with my Quest, Vive, Odyssey… all of them have the correct position of Vanishing Point, and now my Pimax too.
Now, I can move my IPD a long range, and my eyes are all the time without the strain. You can try there values, or… you can do the same test to search your perfect values, because it’s possible something change this value (software or hardware) for each user.
To know the reason of the eyestrain, is because we were using the Pimax like we were inside a giant ball, and not over a plane (Is the Earth flat? hahaha) or on a massive ball. We were INSIDE this, but very subtle, but enought to force our eyes to an impossible scenario.
I hope you have lucky! NOW I CAN USE MY PIMAX!!!