My opinion about SDE both 8k and 5k+ (mr.uu)

review

#41

Thanks for the info and sharing your video. That’s not a problem, I understand a little French (and speak even less), but I did study it years ago in high school.


#42

Welcome and the aliasing was very good. Actually was suprised of how the game was rending that good

:+1:
.


#43

Oh nice, i noticed it is really good in project cars also, it feels great in sims not to stare at pixels and aliased edges in the distance. I did assume it was good in ed also, good to hear that’s the case.


#44

Yes Project Cars 2 and Assetto Corsa are amazing for this :stuck_out_tongue_winking_eye: (some other too, In Death for instance)
Oh and I tried Lone Echo…this game is jaw dropping on the 8k.


#45

Can’t wait :slight_smile:


#46

yes nice :slight_smile: and if your in the same country you can meet, then there is no risk involved either. Or swap for a period of time, that is interesting also


#47

Then on Objective facts we know the 5k+ is blocky compared to the 8k as you can see the space between the pixels vertically.


#48

Well to me tge 5k+ is too sharp. So if 10 is real world than the 5k+ would be somewhere between 11.5 & 12. :beers::wink::+1::sparkles:

The real world is not that sharp.


#49

Maybe but we need graphics like in Immortal 2004 movie.

The CG in this movie is very nice.


#50

I can agree with @SweViver. Base resolution (Target Res base) is the same on both headsets. Remember Marcin does gravitate toward the 5k+ but is seeing improvements in things like Render quality. @voodoodx on the other hand favors the 8k like myself.

@cdaked from what I read of his posts favors the 8k & as we know the Spanish testers like visual qualities. However better for them to weigh in themselves in case I have misinterpreted. @Neoskynet opinions.

But I do agree that the choice is hard. In fact even with Objective info. We have several folks whom did not get to try the headsets before choosing & are quite disappointed with the 5k+ & are Simmers.

Objective “facts” are nice. But in truth an individual needs there own compare as one will often choose what is better to them vs a data sheet.


#51

Just tried again Subnautica with the 5k+ for about three hours straight.

Second impression is better. Minimal difference in the size of the pixels, and (at least for me) more obvious SDE-grid. But more sharp. I know, I repeat myself.

For some reason with the 8k the SDE is only there when I really try hard to look for it, so it does not bother me. I think I am more used to pentile because of my Odyssey.

With the 5k+ I enjoyed the game the same, except occasionally I was torn out of the experience and looking at the pixels (better: SDE€ from time to time.

I could not notice any more/less lag.

At the end I compared the steam resolution settings 5k+ and 8k. It was always slightly bigger in the 8k.
The weird thing is, I could go all the way down to manual and 20% resolution on the 8k and did not notice any difference in game… a bug?


#52

Would you say the 5K+ is “too sharp” (exagerated sharpness) ?


#53

No. It does not look like a sharpening effect applied.
It is a very nice picture.

I would say that the 8k looks slightly blurry.
The 5k+ looks normal.


#54

My uu.uu how much sharper/clearer would you say the 5K+ compared to the Rift? Is it a night and day difference?


#55

The Rift has for me the worst picture of all 1st gen headsets. But I have to add, I did the gearVR lens mod on my Vive, which puts it on another level.

Rift has massive lens flare, too. But it has the best Software-Package and is therefore still my recommendation for somebody who wants to step into PC-VR for cheap with a not so powerful (read:expensive) GPU.

In terms of Picture Sharpness and immersion the Pimax is light years ahead of the Rift.


#56

Well I don’t own an oled pentile headset & find the 8k considerably better than Vive Pro & better than 5k+ but not quite as good as the p4k.

So not used to Pentile headsets. :beers::wink::+1::sparkles:


#57

Both headsets beat og vive & rift hands down on that.


#58

Yes, the Rift is definitely worse than all WMR HMD and VivePro. Despite the zamylennye pixels, its resolution is at the level of OG Vive.

But the Oculus-touch still remains for me the most pleasant memory of all existing controllers :slight_smile:

Oculus + Touch kit itself is still a competitive VR user friendly solution with high-quality tracking(with 3 cameras) and the best controllers.


#59

This is very weird but yesterday after upgrading firmware to *.176 I noticed Normal FOV and SteamVr SS 100% is very different on each hedset now:
5k+: around 3200x2600
8K: around 3500x3000
I dont have the correct numbers in my head (and i cant test it again until later tonight) but i remember the 8K had noticeably higher resolution when i checked yesterday. Ive never seen that before.


#60

This is what I had in mind, if they put higher “nominal input res” (res shown for pitool 1.0 + steamVR 100%) on the 8K to close the sharpness gap with the 5K+, then no particular optimization has been made.

With this update the 8K will then be more GPU demanding at default setting (pitool 1.0 + steamVR 100%), certainly by the same amount than when you had to set pitool at 1.25 (or whatever) on the 8K to obtain a similar sharpness than the 5K+ at pitool 1.0 (with previous pitool version).