Made for the commercial and enterprise VR markets, the StarVR headset’s defining feature has been its ultra-wide field of view (claimed at 210 degrees horizontal and 130 degrees vertical). The newly revealed StarVR One brings significant upgrades, according to the company, including eye-tracking, AMOLED displays, SteamVR Tracking 2.0, and a new headstrap. A variant of the headset, the StarVR One XT, has built-in optical markers for use with tracking systems other than SteamVR Tracking.
The headset’s new AMOLED displays have a resolution of 1,830 × 1,464 each (3,660 × 1,464 across both eyes), which StarVR says use an RGB-stripe subpixel structure for less screen door effect. The displays also bring the headset up to a 90Hz refresh rate, from 62Hz previously.
As far as we know, the previous StarVR headset had a total resolution of 5,120 × 1,440, which would mean the latest headset is actually a downgrade in resolution, though the company says the StarVR One has up to 16 pixels per degree, which doesn’t seem to add up with the specifications the company has provided. We’ve reached out to StarVR for clarity on this apparent discrepancy.[/quote]