NVIDIA Announces ‘RTX’, Real-Time Ray Tracing Engine for Volta GPUs


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Game Developers Conference - NVIDIA today announced NVIDIA RTX™, a ray-tracing technology that brings real-time, cinematic-quality rendering to content creators and game developers.

NVIDIA RTX is the product of 10 years of work in computer graphics algorithms and GPU architectures. It consists of a highly scalable ray-tracing technology running on NVIDIA Volta architecture GPUs. Architected to support ray tracing through a variety of interfaces, NVIDIA partnered closely with Microsoft to enable full RTX support for applications that use Microsoft’s new DirectX® Raytracing (DXR) API.


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More nVidia Ray tracing in real time with Unreal Engine.