So, after Beat Saber, I tried The Lab. It crashed my GPU driver and I couldn’t get the HMD to work anymore until after a PC reboot. Then I tried again and it crashed again, shortly after the game was loaded. The third time I got it to work, it finally worked without crashing.
After playing The Lab, I tried Space Pirate Trainer. It loaded fine and crashed in the third wave of the game (after like 1 minute of playing).
So all in all, it’s now working better than yesterday but still a very bad expierence, usually requiring several restarts of the HMD, Pimax service, or/and the PC until something runs and often crashing.
It’s still a much worse experience than the OG Vive right now for me, as I’m spending 80% of the time with rebooting and fixing instead of playing.
When it’s running, it has some advantages and some disadvantages compared to the OG Vive.
Advantages are obcviously FOV, lower screendoor effect and somewhat better sharpness,
Disadvantages are Smart Smoothing causes massive display errors, so it’s unusable, there’s large amounts of distortion (looks like seeing through warp lense camera), colors are plain and much backlight bleed compared to the Vive (that is to be expected with IPS panels).
This isn’t really what the topic is about though, I’d just like to get the headset to run without it crashing my PC.