Guys, please help me to understand super sampling better. I know how to change it, and how picture changes, but what is actually SS=1 (booth in steam and pitool)? I saw it is huge amount of pixels for ss=1, much, much more than native resolution of 5k+ display. How did pimax designer decided what should be 100%? And why horizontal / vertical ratio does not fit screen native resolution?
I know that pimax screen is only partially used, because of lenses (they should be better) and ipd adjustment. How many pixels are actually rendered, and how many are visible to us?
I ask because I play Il-2 Sturmovik, and there higher super sampling gives beautiful picture, but long distance contacts are less visible, blurry.
Before with oculus rift I could set ss=0.8 ( just a little bit more rendered pixels than screen native resolution), and spotting planes was the best then.
I was trying many ss profiles with pimax, but nothing helps. I feel like I can not find resolution without under/oversampling.
PS: I use pitool 180beta, paralel projection disabled, large fov