Great to hear it worked! Yeah there are generally 2 effects which people call distortion:
- The blur around the edges. This can be improved by pushing the HMD further away/closer to your face
- Geometric deformation (bending of objects). This can be improved by moving the HMD higher/lower up your face.
There will always be (without eye tracking) a bit of geometry deformation, objects compress near the edges but if you wear the HMD ‘correctly’ this is pretty bearable.
Some people call the sweetspot big, but actually it’s quite small if you want to fix both of those effects, you need to find the exact right position.