It does work, believe me. It doesn’t do head tracking, but all you want is a dummy device to trick Oculus Home into letting you get past the check.
I have the psmove controllers too but if I want to play Chronos, I just have one pseye plugged in, no controllers.
I just plug in the pseye, launch psmove service, start steam vr (I can see the camera on the Steam VR panel), launch the game through revive, and it works.
If you can’t see the camera in SteamVR, yeah it must be a psmove service problem.
If you are having a problem after the camera is installed, I suspect it is a problem with revive. I launch revive through a shortcut on my desktop with admin rights, recently there was a problem and it became necessary to do that.
What exactly is the problem you are having with installing the camera?
Ok I just read the post. It seems that they aren’t aware of the fact you can use this solely as a way of getting past the check. It has nothing to do with tracking the HMD. It works because using psmove service plus revive emulates Oculus Touch. You launch the game through revive (once the camera shows up). In Oculus, you don’t need to do anything, it won’t detect the camera whatever you do. All you need to do with Oculus is have Oculus Home running in the background.
Do all of your other Oculus games work ok through revive? If you don’t have any, I would try a free one like Lucky’s Tale. Think you don’t need the sensor for that. Good game, too. I’ll try to get a photo of Chronos so you know I’m not talking shite. Hope you manage to get it working.